I'm a self educated concept designer currently based in Zagreb, Croatia. I graduated from Technical and Engineering school in Zagreb in 2010 with a focus on CAD/CAM. Around 2012 I took interest in concept art which became my main interest and I set off on a never ending journey to become a better artist.
My past work experience consists mostly of freelance projects and community based mod projects for different video games, such as Ray of Hope, an MMO mod for S.T.A.L.K.E.R. - Call of Pripyat and Fallout Miami, a Fallout 4 DLC sized mod. Although mod projects are community driven, meaning there is no financial revenue for the developers whatsoever, I still enjoy working on them because I get to do what I love while building up my portfolio and meeting new and exciting, like-minded individuals. Getting valuable work experience in a team based environment is also a huge bonus.
Being a curious individual, I've made ventures into other fields of industry, such as 3D modeling (which also used to be a high school hobby of mine) and texturing, which helped me get a better insight on how to approach and present my designs. I like to put myself in the shoes of the "next guy" in the team and make their work easier. My other interests include video editing, building scale models/kitbashing, history, military technology, engineering and science. I'm also an avid gamer, with my first console being NES and my first PC the good old "486".